Saturday, November 30, 2024

*John Carl Buechler: When Special FX Artists Were Rockstars, Baby**

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There was a time, kids, when the name John Carl Buechler meant something. Not just a name—*a promise*. You saw it on a VHS box at your local grimy mom-and-pop rental joint, and you knew you were in for rubber-suit mayhem, buckets of blood, and gooey creatures that squelched when they moved. Buechler wasn’t just an effects guy; he was *the* effects guy. A wizard with latex and slime, a prophet of prosthetics, and a poet of pulsating, oozing horror. And for a shining moment in the ‘80s and ‘90s, Hollywood handed the keys to the kingdom to guys like him—when special FX artists didn’t just work in the shadows. They *directed*. They *ruled*.

Let’s start with **Troll** (1986), the movie that makes no sense and yet somehow all the sense in the world. Here comes Harry Potter Sr. (yes, that’s his name—long before J.K. Rowling waved her wand), who moves his family into an apartment complex infested with goblins, witches, and *Sonny Bono*. Buechler knew what we wanted. A bouncing, morphing, little green creature wreaking havoc. A cast that feels like it was plucked from an acid-laced community theater production. A climax that’s less a resolution and more like a heavy metal album cover brought to life. Forget plot cohesion—Buechler served us chaos with a side of mushrooms (literal ones; there’s a talking mushroom). And it worked, damn it.

Then there’s **Cellar Dweller** (1988), where Buechler took one look at the budget and said, “Fine, I’ll make the monster the star.” And what a monster it is—a hulking, snarling, inky-black nightmare sprung from the mind of an artist whose comics literally come to life. Did the movie make sense? Who cares? Buechler’s beast was gnarly and practical and, most importantly, *real*. That’s the thing about him—he understood that horror isn’t about CGI perfection; it’s about something you can touch (or something that can touch you). The creature didn’t just exist on screen; it *loomed*.

And then there’s **Ghoulies III: Ghoulies Go to College** (1991). Oh, you thought *Animal House* was wild? Imagine it with gremlins that drink beer, pull pranks, and crack bad jokes. Is this the high art of horror? Of course not. This is lowbrow trash with a big, sloppy grin. But Buechler didn’t care about art-house critics. He cared about *fun*. Ghoulies in a frat house, running amok like horny, slimy freshmen? That’s cinema, folks.

But if you want to talk legacy, we’ve gotta talk **Friday the 13th Part VII: The New Blood** (1988). Buechler took a franchise already drowning in fake blood and gave it a shot of pure adrenaline. Not content to let Jason Voorhees just stab teenagers, he threw in a telekinetic heroine who could fight back. And let’s talk about Jason’s look—rotting, waterlogged, his skeleton peeking through in places. That was *Buechler’s Jason*. The coolest, nastiest version of the hockey-masked maniac we’ve ever seen. It wasn’t just another slasher flick—it was a monster movie, thanks to Buechler’s love for crafting grotesque, larger-than-life villains.

Finally, we land on **Watchers Reborn** (1998), a movie no one asked for, but Buechler gave it his all anyway. This Dean Koontz adaptation about a telepathic dog (yes, you read that right) and a genetically engineered monster isn’t his best work, but even here, his creature designs shine. When the script fails, the monster delivers. That’s the Buechler guarantee.

See, John Carl Buechler came from the Roger Corman school of filmmaking—where you stretch every dollar, pour your heart into the slime, and give the people what they want. He wasn’t interested in prestige. He was interested in *monsters*. In practical effects that squished and bled and screamed. He believed horror was supposed to be tactile, messy, *gross*. And in an era before green screens took over, he and his contemporaries—guys like Stan Winston, Tom Savini, and Rob Bottin—were the rock stars of horror.

Today, we live in a world where CGI has polished the grit off our monsters. But Buechler’s work stands as a reminder of a wilder time, when directors were willing to let their rubber-suit freak flags fly. So here’s to John Carl Buechler—the man who turned slime into art, blood into beauty, and gave us monsters we could believe in. Rest in peace, maestro. You’re still the king of the creature feature.

Friday, November 29, 2024

Ode to Riverdale


Oh, *Riverdale*. What even were you? A fever dream in serialized form, a kaleidoscope of bonkers plot twists, steamy romances, and existential dread dressed up in a flannel and Jughead’s iconic crown beanie. From the very first frame—Archie Andrews brooding shirtless while forging a forbidden love affair with Ms. Grundy (what?!)—to the absolutely bananas, multiverse-skipping finale, *Riverdale* wasn’t just a show. It was a *vibe*. A neon-lit, jukebox-playing, murder-solving, cult-escaping, bear-fighting, maple-syrup-drama *vibe*.

Let’s not even pretend to chronicle the plot coherently—*Riverdale* would never do us the courtesy. Season one? Sure, it started simple: a small town rocked by a murder mystery. Jason Blossom’s watery death seemed like it would anchor the show in classic whodunit territory. But no. By season two, we were knee-deep in serial killers, underground vigilante groups, and the kind of melodrama that makes soap operas blush. And Cheryl Blossom? She started with ice-cold glares and flaming red lipstick but ended somewhere between archery savant and gothic banshee. Remember when she kept her dead brother’s corpse as a house guest? Same.

The show's audacity knew no bounds. Gang wars? *Check*. A high school musical episode that doubled as a vehicle for murder confessions? *Check*. A prison break featuring Archie as a teenage gladiator? *Why not?* Even in its quiet moments (were there quiet moments?), *Riverdale* thrived on an unrelenting commitment to its own chaotic genius. 

Let’s talk about the supernatural. Or, well, the pseudo-supernatural. Gargoyle Kings and floating babies, demonic role-playing games, cults that harvest organs—*Riverdale* dangled the supernatural in front of us with a mischievous grin. Were we in a Stephen King novel, or were we just tripping on Betty’s Adderall stash? Hard to say. But when Sabrina Spellman strolled over from *Chilling Adventures of Sabrina* to confirm, “Yes, magic is real,” we weren’t even surprised. We were already desensitized by the show's unspoken motto: *When in doubt, crank it up to eleven.*

And how could we forget Jughead’s narration? Delivered with the gravitas of a noir detective even when the stakes were, say, a local burger joint closing down, Jughead’s voiceovers were the glue that held this deranged scrapbook of a show together. “In a town like Riverdale,” he would say, “nothing is what it seems.” And we believed him. Even when nothing made sense, everything made *Riverdale sense*.

The cast deserves a shoutout, too. KJ Apa’s eternally earnest Archie. Lili Reinhart’s emotionally tormented yet brilliant Betty. Camila Mendes as Veronica, with dialogue that sounded like it was ripped from a 1940s gangster film. And Cole Sprouse’s Jughead—part punk philosopher, part brooding weirdo. Together, they turned ludicrous scripts into addictive television. Their chemistry made us care, even when the plot involved, say, high schoolers running an underground speakeasy or joining a nun-led organ farm. 

By the time the final season rolled around, *Riverdale* wasn’t just a show anymore. It was a shared delusion. A place where the phrase “And then there was time travel” wasn’t a shark-jumping moment but just another Tuesday. It wasn’t afraid to burn down its own logic, set fire to its narrative roadmap, and rebuild itself as a wilder, woollier beast. Did it make sense? Rarely. Did it matter? Absolutely not. *Riverdale* wasn’t here to be understood—it was here to be experienced.

So, let’s raise a milkshake to this beautifully unhinged masterpiece. *Riverdale*, you were chaos incarnate, and we’ll never see your like again.

Tuesday, November 26, 2024

Unlocking Hidden Masterpieces: The Case for Releasing Lost and Unfinished Works



Art, in all its forms, offers a glimpse into the mind of the creator and the time in which it was made. However, some remarkable works remain locked away, unpublished, or incomplete, depriving culture of their potential impact. Among these are Lester Bangs' *Drug Punk*, Ken Kesey's *Zoo*, George A. Romero's original cut of *Martin*, and John Cassavetes' first version of *Shadows*. Each work carries significant cultural weight, and their release could enrich our understanding of their creators, art, and history.

*Lester Bangs' *Drug Punk*: A Novel of Countercultural Angst*

Lester Bangs, one of rock criticism's most rebellious voices, wrote *Drug Punk* in 1968, capturing the raw chaos of a generation grappling with the nihilism of substance abuse. Although unpublished, this novel embodies the Beat and countercultural ethos of the time. Publishing it now would provide invaluable insight into Bangs' psyche and the countercultural landscape of the 1960s, further cementing his legacy as a fearless chronicler of youth rebellion.

The cultural significance of *Drug Punk* lies not only in its potential literary value but in its ability to illuminate a turbulent era. By releasing it, we would gain an unfiltered account of a writer whose work straddled music, literature, and cultural critique, adding depth to our understanding of a time often mythologized.

**Ken Kesey's *Zoo*: A Lost Novel of the Beat Generation**

Ken Kesey, renowned for *One Flew Over the Cuckoo's Nest* and *Sometimes a Great Notion*, penned *Zoo* in 1959 as a homage to the Beatnik scene of San Francisco's North Beach. Despite its promise, Kesey never found a publisher. This novel could serve as an essential bridge between Kesey's Beat influences and the groundbreaking work he would later produce. 

Releasing *Zoo* would complete the narrative of Kesey's artistic evolution, providing scholars and fans a glimpse into his formative years. Its publication could also renew interest in the Beat Generation, celebrating its cultural contributions while exposing its flaws and contradictions.

**George A. Romero's 2.5-Hour Cut of *Martin*: A Horror Vision Unseen**

The 1977 theatrical release of George A. Romero's *Martin* has long been hailed as a cult classic, but the 2.5-hour black-and-white director's cut has achieved mythical status among fans. Lost for decades and recently auctioned to a private collector, this version could transform our understanding of one of Romero's most intimate and subversive films.

*Martin* challenges the conventions of the vampire genre, blending psychological horror with social commentary. The extended cut would offer a fuller picture of Romero's vision, revealing the nuances of his storytelling and further cementing his place as one of cinema’s most innovative voices. Its release would also affirm the value of preserving and sharing director's cuts, which often provide deeper insight into the creative process.

**John Cassavetes' Original *Shadows*: A Rediscovered Treasure**

John Cassavetes, a pioneer of American independent cinema, originally made *Shadows* in 1957 before reshooting it in 1959. The original version, thought lost for decades, was rediscovered in 2004 but remains unseen due to legal disputes. While the 1959 version is celebrated as a cornerstone of indie filmmaking, the first cut holds historical significance as a rawer, more experimental take on the story.

Releasing the 1957 version would offer a rare opportunity to compare and contrast two iterations of a film by the same director, illuminating Cassavetes' evolving style and creative process. It would also deepen our understanding of the cultural and racial tensions explored in *Shadows*, themes that remain profoundly relevant today.

**The Cultural Case for Releasing These Works**

The unreleased status of these works represents a broader issue in the arts: the tension between private ownership and public cultural heritage. Each of these works has the potential to deepen our understanding of their creators and the eras they represent. They are not merely relics but vital pieces of our collective cultural puzzle.

Publishing *Drug Punk* and *Zoo*, and making available the lost cuts of *Martin* and *Shadows*, would ignite fresh discussions in literature, film, and cultural studies. They would inspire artists, scholars, and fans while shedding light on the struggles and triumphs of their creators. Furthermore, their release would underscore the importance of preserving and sharing art, even when it is unfinished or unconventional.

**The Call for Action**

The continued suppression of these works limits their creators' legacies and the cultural impact they could have. Whether through private collectors, publishing houses, or streaming platforms, steps must be taken to bring these masterpieces to the public. 

Art thrives when it is shared. These hidden gems deserve their place in the cultural conversation, not only for their historical value but for the inspiration and understanding they can provide to future generations. Unlocking them would be a gift to art, culture, and humanity itself.

In Defense of "Cyberpunk" Billy Idol’s Bold Leap into the Digital Age





When Billy Idol released Cyberpunk in 1993, it was met with polarized reviews and commercial indifference. Critics dismissed the album as overambitious, self-indulgent, or simply out of step with the grunge-dominated rock scene of the early '90s. Yet, with the benefit of hindsight, *Cyberpunk* deserves a reassessment—not as a misstep, but as an audacious, forward-thinking experiment that anticipated the convergence of technology and music in ways few others dared to explore at the time.

 A Visionary Concept Ahead of Its Time

Idol’s Cyberpunk was more than just a collection of songs—it was a multimedia project. Drawing inspiration from the burgeoning cyberpunk literary movement, particularly the works of William Gibson, the album sought to bridge the gap between music, technology, and digital culture. Idol fully embraced this concept, incorporating electronic production techniques, spoken-word segments, and themes of virtual reality, artificial intelligence, and societal dystopia into the album.

At a time when few rock artists were engaging with the digital revolution, Idol dived in headfirst. He recorded the album using Pro Tools, a cutting-edge digital audio workstation at the time, and released accompanying multimedia content, including a CD-ROM and an early internet marketing campaign. While this might seem commonplace today, it was groundbreaking in 1993. Idol was effectively experimenting with what would later become standard practices in music promotion and production.

Exploring New Musical Frontiers

Musically, Cyberpunk marks a radical departure from the polished punk rock and arena anthems of Idol’s earlier work. Tracks like “Shock to the System” and “Power Junkie” incorporate industrial beats, electronic loops, and layered samples, blending elements of rock, techno, and ambient music. The album captures the chaos and energy of a world hurtling toward digital transformation.

One of the standout tracks, “Shock to the System,” serves as a manifesto for rebellion in a digital age, with its driving rhythm and raw vocals underscoring Idol’s knack for channeling visceral energy. Meanwhile, “Heroin,” a haunting cover of The Velvet Underground classic, strips the song down to its emotional core, reimagining it through the lens of digital alienation and addiction. “Adam in Chains” and “Wasteland” showcase Idol’s willingness to explore atmospheric, introspective soundscapes, offering a depth and complexity not always associated with his earlier hits.

Misunderstood or Misaligned?


One of the major criticisms leveled at *Cyberpunk* was its perceived pretentiousness. Idol’s efforts to immerse himself in cyberpunk culture, including adopting a neon-drenched aesthetic and promoting the album through online bulletin boards, struck some as inauthentic. Others argued that the album’s ambitious themes were undercut by its occasional lapses into heavy-handedness. However, this criticism overlooks the fact that *Cyberpunk* was, at its heart, an earnest attempt to grapple with the rapidly changing world.

Idol’s willingness to step outside his comfort zone and embrace a new artistic direction should be commended, not dismissed. While it’s true that some elements of the album may now feel dated, this is inevitable for any project so firmly rooted in the cutting edge of its time. Instead of viewing *Cyberpunk* as a failure, it can be seen as an artifact of a pivotal moment in music and technology—a bold, if imperfect, snapshot of an artist willing to take risks.

 A Legacy Rediscovered

As the years have passed, Cyberpunk has gained a cult following, with many listeners coming to appreciate its prescient qualities. Its exploration of technology’s impact on identity, creativity, and society resonates even more strongly in today’s hyperconnected world. In many ways, *Cyberpunk* foreshadowed the rise of electronic music, the use of digital tools in rock production, and the fusion of multimedia content with music.

Moreover, Idol’s embrace of the internet and digital culture prefigured the way artists now rely on these platforms for self-expression and connection with fans. His willingness to experiment and innovate, even at the risk of alienating his audience, underscores his artistic integrity.

Conclusion

While Cyberpunk may not have achieved the commercial success or critical acclaim of Billy Idol’s earlier work, it remains a fascinating and forward-thinking chapter in his career. Far from being a misstep, it was a bold attempt to push the boundaries of what a rock album could be, both thematically and sonically. In its ambition, innovation, and sheer audacity, Cyberpunk deserves recognition as a misunderstood gem—a testament to Billy Idol’s fearless spirit and his determination to evolve as an artist in an ever-changing world.

Rebels of the 50s: Douglas Sirk and Link Wray



The 1950s marked a transformative period in popular culture, with figures emerging in both film and music who profoundly shaped the artistic and social landscape of the era. Among these influential figures were Douglas Sirk, a filmmaker celebrated for his emotionally charged melodramas, and Link Wray, a pioneering guitarist who redefined the sound of rock ‘n’ roll. While their mediums and audiences differed, both men challenged conventions, leaving lasting legacies that continue to influence artists and audiences today.

 Douglas Sirk: The Master of Melodrama

Douglas Sirk, a German émigré to Hollywood, is remembered for his visually striking and deeply layered melodramas. Films like *All That Heaven Allows* (1955), *Written on the Wind* (1956), and *Imitation of Life* (1959) are now regarded as masterpieces, though they were often dismissed as mere “women’s pictures” during their initial releases. Sirk's works explore themes of class, gender, race, and societal hypocrisy, all wrapped in a polished, Technicolor aesthetic that belies their biting critique of postwar American culture.

Sirk’s brilliance lay in his ability to use the tools of mainstream cinema—sumptuous cinematography, lush music, and romantic plotlines—to subvert audience expectations. Beneath the glamorous surface of his films lay a stark commentary on the emptiness of material wealth and the constraints of societal norms. In *All That Heaven Allows*, for example, Sirk critiques the stifling conformity of suburban life through the story of a widow who falls in love with a younger man, only to face ostracization from her community. Similarly, *Imitation of Life* explores racial prejudice and the commodification of identity through the lens of two women navigating a deeply segregated America.

Though Sirk retired from filmmaking in 1959, his work gained newfound appreciation in the 1970s, thanks to critics and filmmakers like Rainer Werner Fassbinder, who recognized the subversive genius of his films. Today, Sirk is celebrated not only as a master stylist but also as a sharp social critic who used melodrama to reflect the complexities and contradictions of mid-20th-century life.

Link Wray: The Father of the Power Chord

In the realm of music, Link Wray was a revolutionary force who helped shape the raw, electrifying sound of rock ‘n’ roll. Best known for his 1958 instrumental hit “Rumble,” Wray’s innovative use of distortion, feedback, and power chords laid the foundation for punk, metal, and other aggressive subgenres that would emerge in subsequent decades. The song’s title, evoking street fights and youthful rebellion, perfectly encapsulated the rebellious spirit of rock music in its early days.

Wray’s innovations were groundbreaking. To achieve the gritty, overdriven sound of “Rumble,” he famously poked holes in the speaker of his amplifier with a pencil, creating a distorted tone that was unprecedented at the time. This DIY approach not only transformed the sonic possibilities of the electric guitar but also inspired generations of musicians to experiment with their instruments and recording equipment.

Unlike many of his contemporaries, Wray's music was instrumental, relying on the power of his guitar rather than lyrics to convey emotion and energy. This stripped-down approach emphasized the primal, visceral appeal of rock ‘n’ roll, making his work timeless. Despite initial resistance from radio stations—many of which banned “Rumble” for its perceived association with juvenile delinquency—the song became a classic, cementing Wray’s status as a trailblazer.

Wray’s influence can be heard in the work of countless artists, from The Who and The Kinks to punk icons like Iggy Pop and The Ramones. His fearless experimentation and refusal to conform to mainstream expectations embody the rebellious ethos of rock music, making him a true icon of the 1950s.

Common Threads: Subversion and Legacy

Though Douglas Sirk and Link Wray operated in different artistic domains, their work shares key similarities. Both were innovators who challenged the norms of their respective mediums, using their art to comment on the society around them. Sirk’s films critiqued the superficiality and moral rigidity of 1950s America, while Wray’s music captured the raw, untamed energy of a generation searching for freedom and identity.

Moreover, both Sirk and Wray were underappreciated during their peak years. Sirk’s melodramas were dismissed as overwrought and sentimental, while Wray’s aggressive guitar sound was deemed too rebellious for mainstream audiences. Yet, with time, their contributions have been recognized as groundbreaking, influencing countless filmmakers and musicians who followed.

 Conclusion

Douglas Sirk and Link Wray stand as towering figures of 1950s culture, their work resonating far beyond their initial audiences. Sirk’s visually stunning films revealed the deep fractures beneath the glossy surface of postwar America, while Wray’s electrifying guitar sound shattered musical boundaries and embodied the rebellious spirit of rock ‘n’ roll. Together, they exemplify the power of art to challenge conventions, provoke thought, and inspire future generations. Their legacies remain as vital and influential today as they were disruptive in their time, making them true idols of the 1950s.